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import QtQuick 2.3

Item {
    Grid {
        columns: 20
        spacing: 4
        anchors.centerIn: parent

        Repeater {
            model: 500

            Image {
                source: "qrc:/qt.png"

                // async true, cache false -> there is a separate, new texture for each and every image
                // and the pixel data reading is done over and over again on a separate thread.
                asynchronous: true
                cache: false

                width: 20
                height: 20
            }
        }
    }

    Rectangle {
        width: 100
        height: 100
        anchors.centerIn: parent
        color: "red"
        NumberAnimation on rotation { from: 0; to: 360; duration: 2000; loops: Animation.Infinite; }
    }
}
